redid the tutorial so that the onboarding is more smooth. my next goal is to flesh out the meta progression in the hub. the bones are there but still in the works.
here are some changes in the past month.
Pushing out an update just a little list- save steering wheel location
prevent ship data being randomly deleted
player drive is set to correct player for overworld
added swapable player leader in world map
-fixed faction rep showing everytile
-fixed blockde showing wrong subimage
-added scav houses and camp supplies
-heavy bullets can damage ship now
-added aldor skin bor boat
-added ability to but people on the slave market
-- added scav faction
-- lazer destroy mines
-reward chest has a pointer towards it
-jail cell skins
-goblin village sprite
-added goblin village
-added cause of death
-added goblin level
-Made it so you can drag cannons to another ship
-Npc can now have different height
-Ability to punt kick short enemies
-added dead fling(if an enemy dies his corpse will hurt other enemies if active)
-made it so that the explosion only checks for the first two frames.
-fixes fire surface crash when adjusting graphic mid game
added poise indicator
added spade
added random treasure spot that can be dug up with spade
-updated cannon placing sfx
show reputation points when your reputation changes
-added Aldor faction outpost boss
-added Scav faction outpost boss
-added skeletons
fixed shock aoe making fireballs
destroyed cannons can now travel between rooms
-made it so that total cannon damage is divided by total cannon. (should help with preventing cannon stacking meta)
added restriction zones
- redid slash sprite
- re did stab sprite
- added upgrades to hub
- improved death screen
- show screen shot of your death
- capped dice roll
- dice roll added charisma and faction rep
