Thanks to player feedback, this update fixes two bugs:
🐛 Fixed: Pause during battle could cause the game to soft-lock
Pressing pause at the exact moment an enemy died could prevent
the wave-clear detection from triggering, leaving the player stuck.
🐛 Fixed: Mid-battle exit didn't save statistics
When returning to the main menu via ESC → Settings,
the kills and deploys from the current battle weren't being recorded.
All in-battle data is now properly saved.
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Special thanks to player ZZ for the detailed bug report!
If you encounter any issues, please let me know on the Steam Community
discussion board. Thank you!
— Sojourner Games
