🌌 ZODIAC ECHOES – PATCH NOTES
🧪 Build [0.3.5] – Corrupted Identity
This update is a bit smaller and more focused than the previous ones, but it continues the ongoing corruption upgrade rework while also improving character presentation and polish.
🧍 Lucius Visual Rework
- Added a completely new Lucius sprite/model
- Includes new animations
- Lucius is now the first character with a back-turned combat sprite
Player characters now face the enemies instead of the player during combat.
(The other characters will follow this new direction later on.)
☠️ Corrupted Card Upgrades (Lucius)
Following up on the corruption upgrade rework from the previous patch:
- Lucius cards now fully use the new Corrupted Upgrade system
- Each card now has:
- A unique corrupted upgrade
- Different effects/synergies
- Visual corruption overlay when upgraded
Additionally:
- Corrupted cards now generate less Zodiac Meter
- Currently reduced to 50%
🎭 VN / Intro Fixes
- Fixed VN intro scenes using the incorrect character sprite
- Intro scenes should now display correctly again
🐛 Bug Fixes
- Fixed issue preventing players from changing their card reward pool in character selection
- Various smaller fixes & polish improvements
🔮 What’s Next
- Continue expanding corrupted upgrades to the remaining characters
- Continue visual updates for player characters
- Further corruption system balancing & polish
