Content:
- N/A
Changes & Features:
- SIGNIFICANTLY reduced file size by utilizing a new texture compression method. Load times may improve substantially on lower-end hardware. There is a slight reduction in visual quality as a result of this change.
- Weaker entities can now "replace" stronger entities on earlier rooms. Before, if a stronger entity were to spawn before its room threshold, it would simply despawn.
Bug Fixes:
- N/A
Balance Changes:
- Entity "Cupcake" health reduced from 3 to 2.
- Entity "Key Master" stun duration reduced from 5.5 seconds to 3 seconds (several playtesters were diagnosed with a skill issue)
- All "strong" entities have seen an increase in their minimum room/difficulty thresholds. However, they are more common.
