Hi, I’m HammaLlama, the creator of the Visseron universe and Visseron Idle. This is the first game I’ve ever released to the public, so yeah… I’m a little nervous 😅
At the same time, I’m really excited to finally start sharing it with more people. A few close friends have already helped me get it to this point, and now it’s your turn to jump in.
I wanted to talk a bit about what this beta is going to look like.
This is a one-person project, and I do have a day job that sometimes spills into my evenings. So things might not always move as fast as a big studio, but I care a lot about this game and I’m going to keep pushing it forward.
My goal here is simple. I want Visseron Idle to be something people genuinely enjoy playing. That means I do want your feedback, and I will be listening. Some things I’ll be able to act on quickly, especially bugs and rough edges. Other things might take time, or need a bit more thought before I change them.
I’m going to try and stay flexible and adapt as the game grows, while also making sure I don’t get overwhelmed and lose time actually building the game. Finding that balance is important for me, and for the future of Visseron.
For beta access, I’m planning to release about 10 slots a day until we reach 100 testers.
It’s a slower rollout, but it gives me the chance to really pay attention to what people are experiencing and make meaningful improvements along the way.
If you get access early, thank you for being part of this with me 🙌
If not right away, I’ll be working to get more people in as soon as I can.
I really appreciate you being here and giving this a chance.
EDIT: With only a few days left in the beta and my fumble with the updates only going to playtest and not being very visible, I've decided to open the beta test up to everyone for the next few days. On April 30, 2026 at 12:00 AM US Eastern Time the beta will end. I will then collect and review all feedback and get to work on any necessary changes. I'm very much looking forward to the early access release! I hope you are as well ːsteamthumbsupː
