Hello dear voyagers,
Here are the list of improvements for the latest update of the demo:
New inventory system
now you can't see & handle the van inventory if too far away, which does justify the fact of having 2 inventories (backpack + inventory). The backpack will be for foot exploration while the van will act as long term stock.
you can switch items from the van to the backback and vice versa
you can drop items on the ground, and get them back to your backpack if not full. So the world is now a huge chest to stock your excedent stuff. Items will stay there forever if you don't get them back.
I've modified the max number of items you can stock per square/box, in order to have something a little bit more realistic.
better controls in inventory: you can use joystick only, keyboard only, mouse only, or keyboard + mouse, this should work fine and handle all the conflicts gracefully (or at least... somehow 😅)
better commands and help display

Now we can switch items, drop them, and drink water with correct controls displaying.
Gameplay
drink & refill action only refills the water bottles in the backpack
add small wood crates to break and loot
wood crates and ruined cars now provide different loots
fix small decor geometry details and colliders
little sand particles flying off the van when starting to drive
fix thirst/health speed (now it goes down slower), allowing you to explore more easily
Bug fixes
fix visibility of text bubbles when backwards of camera
better UI compatibility with various screen ratio
fix UI rendering order
lots of code refactoring and simplification
And that's it! I still have a few big systems to work on, but it kinda starts to look decent.
See you soon, and as always, thanks for the support!
Have a great day, take care!
Peace!
Mathias, the dev.
