Update v0.007 — improvements since v0.006
This update focuses on improving the full player-facing flow around the Base Hub, character management, Incubator reveals, onboarding, and modular character presentation, while also tightening stability for Steam/export-facing behavior.
Main visible improvements in this cycle include:
- smoother Base Hub navigation, transitions, and screen reentry behavior
- stronger character management flow with clearer stats, growth, roster, and inspect panels
- a more stable and better-presented Incubator reveal flow, including multi-egg and final Morphito presentation
- improved Forge navigation, tree interaction, prompts, and general controller-first usability
- better new game, onboarding, tutorial, and run intro presentation flow
- expanded modular player visuals, piece previews, localization coverage, and export-readiness safeguards
Base Hub, navigation, and meta flow polish
- smoother movement between major hub sections with better transition handling
- improved shell, header, layered panel, and reentry stability across meta screens
- fewer cases where focus, stale content, or layout jitter disrupt navigation
- better controller-first behavior across hub screens, overlays, and popup flows
Characters, growth, and roster readability
- clearer character inspect and roster presentation with better stat sourcing and breakdown behavior
- improved growth popup readability, badge updates, and attribute projection feedback
- cleaner character selection flow with less stale or mismatched detail content
- better presentation of combat profile, loadout, and piece-derived information
Incubator and egg reveal improvements
- improved egg reveal pacing, preview framing, and piece-by-piece presentation quality
- fixes for multi-egg reveal stalls and open-latency issues in the Incubator flow
- better final Morphito assembly visibility and more reliable reveal state handling
- stronger name input, popup input, and controller support during Incubator interactions
Forge, progression, and meta interaction quality
- improved Forge responsiveness, tree interaction, and navigation consistency
- cleaner button behavior, notification handling, and focus routing across progression screens
- better support for controller prompts and mixed-input navigation in progression views
- fewer rough edges while exploring progression, upgrades, and hub-side decision screens
New game, onboarding, and run presentation
- improved new game readability, stats layout, and part preview presentation
- smoother onboarding and tutorial flow with fewer blocked or stale UI states
- better run intro presentation, character orientation, and entry consistency
- improved transition quality when moving from menu and setup screens into active play
Modular character content, visuals, and release readiness
- expanded modular character assets, runtime sources, previews, and assembly support
- improved player visual assembly and presentation across hub, intro, and runtime contexts
- broader localization, content catalog, and export resource contract coverage
- stronger Steam/export-facing safeguards, regression coverage, and overall release readiness
