1.1.2 — Relic Rebalance & Smoothness Pass
Player feedback was clear: by the mid-late waves a fully-drafted
build was steamrolling everything. This patch trims every relic
15-25% so the climb stays a climb, while a complete kit still
feels like a power fantasy — just one you can lose.
⚔ RELICS REBALANCED
• KEEN, QUICK, IRON, ISKIN now cap at 2 stacks (was 3) — more
variety, less mono-stack dominance
• Stat boosts trimmed: KEEN +10% → +7% damage per stack;
IRON +18 → +12 max HP; GLASS +35% → +22% damage
• Proc relics (ARC, CHAIN, FROST, BURN, WRATH, THORN, WALL) now
trigger slightly smaller and less often — still satisfying
• Mythics dialed back: SPIRE, PHOENIX, OVRDRV, BLOOD, BARRG
are still build-defining picks, just no longer instant-wins
A fully kitted run is now ~50% of pre-patch ceiling. Still
powerful. No longer trivializing.
📰 IN-GAME PATCH NOTES
• New "What's New" screen pops up on first launch after each
update — you'll see exactly what changed
• Settings → PATCH NOTES anytime for the full history
• Title screen now shows the current version
⚡ PERFORMANCE
• ~36% FPS improvement in heavy combat (mid-tier hardware)
• ~47% less garbage collection pressure — smoother long sessions
• Background, platform, and shader passes all rebuilt for speed
🎮 EXTRAS
• Discord rich presence wired in — your pilot and wave show on
your profile when you're playing
• Save migration handles old runs cleanly — pick up where you
left off, no save resets
