Version 1.0.3 is now live with the following changes/improvements:
Performance:
Improved performance by optimizing the foliage meshes. Unoptimized foliage placement caused frame drops in certain areas, that issue should now be resolved.
Bugfixes:
Fixed a bug that caused visual glitches (black sky and other lighting issues) after loading the last autosave from the Game Over screen.
Tweaks:
Some areas had triggers that would start a short madness animation. While this was interesting in concept, I found that they have the potential to be just annoying while adding nothing meaningful to the gameplay at all. I removed most of those triggers and tweaked the remaining ones to be (hopefully) not as disruptive.
-Mac
