Enhancements
- Added the SoLoud sound engine. This now provides a control panel (under Settings > Sound) to adjust volume by each type, or for all at once.
Bug Fixes
- Fix for FOW leak when in DirectPlay / Network mode.
- Fix for CTD where opportunity fire resulted in the unit being eliminated.
- Fix for various scenario Editor routines.
- Fix for Invalid Objective error for on-going PBEM match under new code base.
- Fix for various Column of March situations.
- Fix for units in Column not being able to cross hex side bridge when CoM rules active.
- Fix for flank charge penalty being applied when charge initiated from adjacent hex.
- Fix for AI Column of March routines.
- Fix for CTD relating to Objective memory allocations.
Content Changes
- Updated documentation.
