Howdy! First off, thanks for wishlisting the game and following along. This is my first update, and I wanted to start sharing progress as development continues.
I’ve just completed version 0.2, which includes a major AI overhaul, full animation integration, and a complete combat rework.
The AI overhaul includes a new simulation layer running behind the scenes.
Factions now actively exist within the Zone. They'll patrol, expand, encounter rival groups, and fight each other without your involvement. This makes the world feel more dynamic and unpredictable, with battles and shifting territory happening naturally as you play. The goal is to make every single jump into an abandoned zone tense. I've always wanted the game to feel like you are surviving in the middle of a battle ground.
The core gameplay loop is now fully playable. While there's still plenty of content, polish, and balancing ahead, the game has reached a point where all of the major systems are working together. That's a huge milestone and makes future development much faster.
If you want to be apart of the process, please join our discord : https://discord.gg/eMqVxTGuXc

