AUTO AGE: STANDOFF v1.1 is now live! This is our third update since launching on Sept. 21, and our first major content update.
Content Updates:
- NEW vehicle: the Vega Vindicator, a nod to classic muscle cars.
- NEW map: Core Sample, a small deathmatch map for up to 6 players.
- ADDED Point Capture mode to Ghost Town map.
- Fixes for many map holes, collider issues and bad spawn points in all maps.
Menu Improvements:
- Better controller support on all menus excluding Customization (we are still working on full support).
- Players can now change loadouts while waiting for game to start.
Balance Revisions:
- Increased DPS of twin-mounted direct fire weapons.
- Decreased DPS and turret pitch of turret-mounted direct fire weapons.
- Decreased fire time / uptime of triggerable turrets.
- Decreased DPS of sentry turrets.
- Reduced number of repair stations in most maps; increased respawn time for repair stations.
- Increased Ram damage for larger vehicles while reducing L-Type ram damage; do more damage at higher speed; Ram weapons now differentiated by class, e.g. L-Type Ram III.
- Improved velocity synchronization across the network, as a result, Ram weapons should knock back more often.
We plan on releasing v1.2 within the next three weeks, date to be announced.
Thanks for playing!