v0.2.6 Patch notes:
Welcome back Planet Killers, I had to fix a lot of issues with certain procedural active modules, and some of the scaling was off the charts, but I think I fixed most of it now. This update gets Planet Killer even more ready for Demo release. Next I will work on unlocking ships, and adding a ton of them so you can continue exploring planet killer and setting new high scores on the leaderboard! I've also added a neat little effect for your efforts, as you rack up your lifetime score over several runs the visuals will upgrade and you can enjoy being the number 1 planet killer. Remember to join the discord for community updates.
New Lifetime stats update.
New lifetime planet killer rating.
Enemy ship starting size is smaller.
New improved gigaton yield calculation on tooltips.
Major procedural artifact module rebalancing.
Fixed an issue where projectile duplicator wasn't working
Fixed an issue where certain active modules were affecting enemy ships.
Fixed an issue where damage boost active module wasn't working properly.
Fixed an issue where procedural modules were scaling uncontrollably.
Fixed an issue where cursed modules could not cause negative resistance.
Moved text alerts to the left side of the screen.
Loadout screen visual updates.
