🔧 Update Notes
New Class Added
Added the new playable class Rogue
Players can now choose between Warrior and Rogue when creating a character
Added the Rogue's unique skills and combat system
New Skills
Added Rogue-exclusive skills
Introduced a combat style focused on poison, back attacks, and mobility
Implemented skill balance and combo mechanics
Gameplay Improvements
Added a class selection screen
Improved quests and tutorials related to the new class
Updated various UI elements and in-game text
Balance Adjustments
Adjusted class balance
Updated the stats and effects of some equipment and skills
Bug Fixes & Improvements
Fixed various issues related to the new class
Improved overall game stability
💬 Developer Notes
The first new class in Terra Stone, the Rogue, has finally arrived!
This has been one of the most requested features since launch, and it took much longer than expected because there was so much to build from the ground up.
The Rogue was designed to offer a completely different gameplay experience from the Warrior. Instead of relying on durability, the Rogue focuses on mobility, poison, back attacks, and carefully choosing the right moment to strike.
Since this is the first additional class, there may still be areas that need further polishing. If you have any thoughts about the gameplay, balance, or overall feel of the Rogue, I'd love to hear your feedback through the Community Hub or Discord.
Your feedback will help shape future updates.
I'll continue working on new content, additional classes, and the remaining endgame content beyond Level 99.
Thank you, as always, for playing Terra Stone!
