- Optimized the appearance and logic of the burning state.
- Updated the fire aura spell area effect; the visual range is now closer to the actual effective range.
- Optimized the level recovery room effect and room generation mechanism; a recovery room will now always spawn before the boss.
- The armory, weapon shop, and weapon rewards will filter out weapons not yet officially released.
- Added collision detection to the initial room shrine interactive objects.
- Shortened the collision window for skeleton soldier attacks.
- Updated a batch of item icons.
