- Added 2 levels of building-specific storage upgrades for Lumber Mill, Workshop, Food Mill, and Stone Mason. These Upgrades increase storage for outputs to 50 and 100, respectively (default is 20)
- Building-specific storage upgrades have their own quests to unlock
- Tooltip for upgrade quests now show all of the requirements directly, instead of just showing the quest name
- Improved tooltip behavior when nested UI elements had different tooltips
- Fixed bug: Block Select and Column Select were not working
- Fixed bug: was still able to delete water trenches before they were available
- Fixed a number of non-localized terms
- Fixed bug: Dialogue was showing in the wrong order for the cutscene where a mini volcano first appears
- Fixed bug: some hidden/obsolete research was shown in requirements for buildings
- Increased size of icons & labels on the Action Cost bar
- Label for cost on Action Cost bar is now ordered: Owned / Required, instead of Required / Owned.
- Action cost bar now changes background of items to green / red, instead of changing the text color, which was hard to read.
- Added tooltip for quest expand / collapse button
- Fixed formatting issues of Resolution video preference
- Workers and Avatar can walk across water trenches, they move a little slower through and don’t prefer those paths
- Quest to produce Refined Stone Bricks will not unlock if you haven’t completed “Produce Stone Brick” quest
- Early quests that require you to level up the volcano, in order to earn a reward point, will now dynamically increase its target if you have spent the reward point on something else
- Fixed bug: Copy/pasting sloped belts would not correctly copy the slopes
- Fixed bug: performance issue caused by creating endless amounts of UI objects when hovering compute blocks
- Fixed bug: hovering cursor over a counter block would cause it to stop visually updating its text counter
- Fixed bug: if worker failed to pick up an item at a market, it would show “+0” or even a negative number in the icon over their heads
- Fixed bug: players were able to delete water springs
- “CursorToolPlaceGroup” is now localized as “Build”
- News and updates
- Factory Town 2: Paradise Playtest
- Patch Notes 94
Source: Steam Community (opens in a new tab)
