- Added categories to quests: Primary Quest, Side Quest, and Upgrade Quest. Icon for quest category is shown in the quest header
- Reworked order of early game quests, so that there’s only one primary quest at a time
- Many side quests are no longer pinned by default, to avoid quest overload
- Quests panel now has tabs that let you filter quests
- Swapped Cultivation and Transport tabs on the Rewards panel
- Fixed bug: some UI elements were still getting raycasts when showing the tutorial text overlay panel
- Improved appearance of tutorial text overlay panel to make it stand out more
- Quests panel defaults to larger size
- Increased contrast on slider bars
- Fixed some cases where labels were not displaying the rich text ‘color’ tags
- Widened video & interface preferences panel
- Fixed bug: claiming an unrelated quest that played volcano dialogue would reset progress towards any active “Deliver X” quests
- News and updates
- Factory Town 2: Paradise Playtest
- Patch Notes 93
Source: Steam Community (opens in a new tab)
