- Ramped paths (belts, chutes, and rails) no longer require foundation blocks
- Belts, chutes, and rails will default to the top of the terrain block when being placed, to avoid 'too steep' errors
- Fixed bug: Missing “Town Growth” label on town growth tooltip
- Fixed bug: Missing “Mini Volcano” label
- Fixed bug: Storage buildings were not able to auto-output even if they had the upgrade
- Fixed bug: worker boats would remain after they went ashore and even would last into future game sessions
- Patch Notes links to google doc
- Second Floors of buildings are no longer walkable by Avatar or Workers, as this was causing pathing issues when entering the building via an elevated path
- Can build belts, chutes, and pipe path connections into the volcano at any level
- Volcano and Mini Volcano now have an optimized mesh collider
- R key will now toggle off the Rewards (research) panel as well as opening it
- Fixed some import issues with legacy ramped chutes and rails
- Fixed missing labels for Resolution preference
- Fixed some screen resolutions showing with way too many decimals
- Fixed ‘refresh rate’ aspect of resolution preference not being applied
- Cleaned up display of video & interface preferences windows
- Fixed formatting issue affecting some labels in the format “X / Y” like Item Slots quest
- Fixed memory leak that was affecting most tooltips
- Fixed memory leak whenever worker assignment button was displayed
- News and updates
- Factory Town 2: Paradise Playtest
- Patch Notes 84
Source: Steam Community (opens in a new tab)
