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Experimental Branch Patch December 21 2016

The response to the Mega Update was very positive, thanks everyone! You also gave a lot of good feedback and insights, and have putting all of that right back into the game.

General Fixes

  • The sphere will no longer get stuck in a infinite horizontal bounce
  • Locked characters, spheres and stages are now visible in the character selection screen blacked out to give an indication of how many things there are left to unlock

Baphomet

  • Fixed a bug where baphomet his charged move would not shoot the sphere froward when the control stick is not pointing in a direction.

Stages

  • The Volcano stage now spawns a rock once in a while which holds an item.
  • Fixed a bug in the Squash version of the Volcano stage where the AI would not approach the sphere on his turn.
  • The arena enemies in the Dungeon stage are removed when a game is complete, clearing up the stage for a rematch.

Items

  • Fixed a bug where the shrink tome would incorrectly scale the sphere when used by Kao
  • Changed the angles on which the shield would get damaged, making it a bit easier to destroy now

Multiplayer

  • Each multiplayer session now yields 25 coins

Singleplayer

  • The singleplayer campaign now has 3 difficulties; easy, normal and hard. The amount of coins scale with the difficulty you've chosen.
  • The AI will now use picked up items
  • There is now an indicator on your progress in the campaign
  • Made several small changes to the AI (let me know if it's better!)
  • Fixed a bug where the generated stages would not reset when exciting from a match via the pause menu.

Options

  • You can now set the BGM and SFX volume in the options menu
  • The tutorial now has background music

Spheres

  • Fixed a bug where some of the newly added spheres would not be unlocked properly
  • Increased drop rate of some of the rarer spheres, making it a bit easier to collect them all
  • Fixed a bug where the ghost sphere would make the menu unresponsive
  • Fixed a bug where the additional spheres created by the double sphere would not be cleared when a point is scored