Update Notes
Achievements & Progression
- Huge progress on the achievement system
- Added achievement icons and modals
- Achievements and leaderboards are now correctly wired for playtest exports
- Wired achievement icons to the correct achievements
- Added keys for achievements
- Added achievement export tool
- Some achievement images are now exported correctly as PNGs
- Achievement modal has been significantly improved
- Changed the image for the "I'll Be Back" achievement
- Updated requirements for the Tomb Raider achievement
- Achievements are now fully integrated into gameplay
- Achievements sync each time the Glade area is loaded
UI & Visuals
- Resized achievement progress bar
- Added background styling to achievement icons in the modal
- Cartridges are now colored based on their tier
- Mugshots regenerated
- Mugshot generation tool reimplemented
Gameplay & Balance
- Added correct branching for ship dialogue
- Fixed counting of equipped cartridges
- Frozen Orb now explodes on touch again
- Nerfed Firebreather
- Longer cooldown
- Reduced damage
- Nerfed Rat Man Archer
- Fewer projectiles
- Slower delay between projectiles
Bestiary & Localization
- Continued work on the Bestiary
- Fixed Bestiary ordering
- Added all mugshots to the Bestiary
- Added missing translations for dinos and vikings
Fixes & Technical
- Added more ending-related log entries
- Added ending logs
- No more loot drop error when destroying traps
- Fixed null error in death count
- Added missing logs
- Fixed controller bug
