Small update with a bunch of fixes and improvements:
* You can now mark item effects so they don’t affect dead units
* Fixed bonus calculations (fallback to melee was causing issues)
* Starfall rune and Frozen Orb now deal damage properly
* Companion effects now trigger more often
* Added passive item effects to Energy Blast, Fireball, Fury Blast, and Icebolt runes
* Removed idle behavior from bosses
* Increased player base movement speed (36 → 40)
* Fixed gamepad navigation issues in inventory
* Fixed items being deleted when changing levels
* Boss kill counter should now work correctly (bosses appear at the final arena)
* Fixed pause/resume behavior when opening inventory
* Fixed pickaxe issue that could teleport the player
* Added SFX to pickaxe
* Adjusted room positioning closer to map edges
* Improved level loading performance (pathfinding optimization)
* Fixed Ana companion description
* Tweaked fuel placement in Frozen Peaks
* Snip now gives potions again
Also started profiling load times for further improvements.
