Every single vehicle redrawn
The entire roster — 372 vehicles — is now hand-crafted pixel art. Every car, van, truck, bus, and big rig on the road got rebuilt from scratch: crisp outlines, real reflections, tinted glass, drivers in the cabs. The old procedurally-generated cars are gone for good.
The Motorpedia
A full in-game car-dex. Every vehicle you pass gets logged; the ones you haven't seen yet show up as silhouettes to hunt down. Browse by category — economy to supercar, service fleet to heavy haulers — and enjoy the names. Every vehicle in the game now has its own
Motorcycles
A complete rideable motorcycle class: superbikes, cruisers, café racers, baggers, a Hayabusa-alike that tops the speed charts. Bikes get their own bar-mounted cockpit — analog tach, digital speedo, lean-into-it gearing — and their own physics.
Two new biomes + real interchanges
Route 66 — desert blacktop, motels, and Americana.
Pacific Coast — cliffside ocean highway.
Biomes now connect through drivable highway interchanges: ramps, median splits, and gore points you steer through instead of a screen fade.
Compete
Global Steam leaderboards — distance boards, worldwide.
Weekly Challenge joins the Daily — fresh rules every week.
Steam achievements now unlock properly (37 of them, with icons).
Garage overhaul
New slot-based car selector — collect cars, fill slots, switch rides.
Any traffic vehicle you discover can become YOUR ride — same look, same handling profile.
See you on the highway.
