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v.0.3.4, European server, Testing New Scoring System

Hey, driftheads!

European server is online now. To select a server, hit cross ( X ) next to N.America at the starting screen. We're testing server, some issues might happen, be patient please. There are no transfers available between us and eu servers.

New Scoring System is now available in free roam mode. We've added new speed multiplier. So if you are doing some slo-mo score grinding, you should gain less now. Tweaking is in the progress.

Some changelog since.. last changelog, yeah.
Anyway, major changes 0.3.1 - 0.3.4

  • Interface is now changing size if screen width is lower than 1200px.
  • Notification system is on now. Collect your prizes, money from marketplace, trade offers update and different notifications on the right side of the screen in the garage. Hot news!
  • Improved tuning kits interface, now it shows all the parts been used in the kit and those you already have;
  • Basic shop vinyl wraps are also fixed, some camo this season;
  • Custom suspension settings for bumps, rebounds and length are now constrained;
  • We now have server restart warning;
  • Notification window are now showed, when you don't have enough rupees to swap engine from warehouse (money-free swap is coming in the next updates);
  • No more trade offers till level 12;
  • You can request vinyl wrap templates directly from game client for your current car configuration;
  • Report button is added to the player's dropdown menu. We are a bit low on manpower, please use wisely;
  • Marcus challenges are rolling! Super easy greens and custom parts per car! They still in sort of testing mode, be advised;
  • Initial capacity for items is raised to 30 (2-3 days late, but probably someone didn't see it yet)
  • Fixed a couple of errors preventing to join free roam;
  • Free roam servers is now separated and available for selection;
  • Fixed different car visuals missing parts: x8, camaro;
  • Fixed uvs for e190, z432, x7;
  • Fixed local tandem skipping second round;
  • Fixed some bugs with car crashing into rival while changing rounds;
  • Fixed sky cockpit view;
  • Lots of other minor fixes

We've been promising workshop for cars since launch. This feature is delayed a bit, because of documentation and a new unit system we're moving with vehicle physics update. As to the latter, we need some more time for inner testing and tweaking, before we can give it our for a test. But it rocks already :D No miracles and expectation tho, we've moved to a new tire model, which now takes tire pressure into calculation, some tire relaxing functions and car now have more grip and control in extreme conditions. Add new body roll calculations, refactored suspension code, a bit of improvement for aerodynamics and a car is now more predictable. No ETA at the moment.

Again we would like to ask for your forgiveness for not responding in timely manner. We're daily browsing discussion board in a search of new bugs. And still trying to find a balance between fixing and improving.
Urgent cases can be sent directly to [email protected]

Thanks for you support!
Cheers!