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Week 2 Updates

This week we have been working on adding new upgrades and fixing bugs. We've stripped out a leaderboard awards as we couldn't find a good way to do that at scale.

New Upgrades

We've added a bunch of new upgrades that offer more playthrough variety

Random Points - Curse

Add or Remove a random number of points between -10,000 and +10,000

Double Trouble - Curse

Gives you an extra (random) upgrade everytime you pick an upgrade

Remove Points - Curse

Removes a certain number of points. There are three levels to this.

Show Health - Upgrade

Adds a health bar to the UI

Let us know if there are any upgrades that you want to see in the game!

Bug Fixes

We've been busy squashing bugs this week to provide a more stable build of the game.

  • Auto Secondary Switching not working
  • Music doesn't reset sometimes
  • Music not scaling correctly with enemies
  • Upgrade drop rate not scaling with upgrade count
  • Double UI Display
  • Upgrade doesn't damage the player if it lands on them
  • Pixelate and camera inverta should be on a timer

If you find any bugs or have any issues with the game please post it on the steam forum!