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OCULUS BUILD IMPROVEMENT BY THE END OF THE DAY

Hello eveyone!

We got feedback of some users having issues using the Rift on the steamvr build.
We are investigating the issue and will have a soultion for it by including a native oculus sdk version by the end of the day.

Thanks everyone that brought this problem to our attention: in the mess of releasing the game we overlooked it.

You'll have it fixed and ready with a working snap turn, adjusted controllers and gameplay for oculus suuper duper soon!

Have fun!