No changes to the gameplay but a quite a few optimisations with the textures. As well as some of the cutscene art being crisper, the build size has dropped by 600MB
Polish
- World textures are a lot smaller now (looking at you 15MB houses!). This enabled to get the build size down by a lot.
- Cutscene textures are less compressed. Some of this was probably overkill some cutscenes are definitely a bit clearer now.
Fixed
- The annoying kid who gives you the finger was sorting in front of speech bubbles. This update puts him in his place (in the rendering queue)
