UI & Menu Systems
Added new player menu systems:
- Inventory
- Guidebook
- Collectables
- Objectives Screen
- Added new objective tracking systems for player progression.
Player Features
- Added a functional flashlight that can be toggled using the T key.
- Players can now sprint by holding the Shift key.
- Added crouching functionality using the CTRL key.
Save System Improvements
- Door states are now saved correctly when saving/loading the game.
World & Exploration
- Added documents throughout the game world for players to discover and read.
- Added a new starting area and additional room for players to explore.
- Updated parts of the map and lighting to create a darker and more horror-focused atmosphere.
- Added flashlight to player which can be togg
Gameplay Changes
- The trash system has temporarily been disabled while the mechanic is being reworked.
- Some trash items may still appear in-game but currently have no functionality.
Known Issues
- Switching tabs while using the Objectives Menu may occasionally prevent the menu from closing correctly. Temporary workaround: Return to the Objectives tab and press ESC to close the menu.
- Sprinting audio can occasionally continue or behave incorrectly after sprinting and returning to walking. Temporary workaround: Stop moving briefly before walking again.
- Fixes are currently underway.
