New features
Charter missions
- Eighteen optional missions across the nine charters. Choose an undertaking before launch and follow its requirements through the voyage and settlement. Some missions require a Chronicle.
Research
- Twelve additional studies cover coolant, spare parts, food, water, sleep, automation and other shipboard work. Proposals, trials and applications follow the research beyond the bench.
- Research records retain their origin when passed to a later voyage. Inherited findings still need local verification.
Colony life
- Twenty-eight new colony events cover work, trade, births, teaching, illness and ageing buildings. Their choices affect the people and structures involved.
- A five-page colony handbook explains settlement capacity, food, staffing and endings. Open it again from the colony screen or Settings.
- Colony decline and extinction reports give clearer reasons for the losses.
Controls and readouts
- Launch fitting cards show the resources you will start with, module effects and their limits.
- Faction stances show their annual effects. Drift tooltips show the measured contributions to the displayed change, including choices made since the last year advanced.
- Unavailable repairs remain visible with their reasons. Operations has shortcuts to repairs and emergency actions.
- Reduce Effects sits beside the other display and readability settings.
Bug fixes
- Ending and Chronicle population records preserve the headcount you played. The century forecast remains a separate projection.
- Large text fits the Main screen and Cryo Bay controls more reliably at smaller window sizes. Percentage readouts stay on one line.
- Keyboard focus keeps repair controls and their explanations visible.
- Aiming a probe opens the galaxy chart without resetting its framing.
- Escape closes launch overlays without opening a second quit prompt.
Still in flight
- Seven further colony events await support for their named people, households, water treatment or burial evidence.
- Colony forecast calibration and the reach of rare events need further work.
