Lured In pre-v1.0.0 is out!
This version is our last chance to check for any big issues (hopefully a lot of them are fixed now!).
This update includes a load of rebalancing, but also achievements (only for those with a full key), new fish, options, synergies, minigame, and a lure!
Let me know over on the Steam forums, or on Discord if anyone has any issues.
Thanks everyone for all your help with the playtest. Upon launch, the playtest will conclude. Enjoy!
Changelog
Additions
Added in the reeling minigame
Added PaperaAstrale into the special thanks section for their extremely helpful bug reports
Added tracks Equinox and Horizon to the game
Added driftwood tank decorations
Added 18 achievements
Added the red ghost crab
Added the Sponge and Friends synergy
Added the Salty Giants synergy
Added the Longlubbers synergy
Added the Hobbyist Staples synergy
Added the Spiky Squad synergy
Added the archerfish
Added the amazon river dolphin
Added the candy crab
Added a vsync option
Added the worm lure, which gives you a chance to catch pot fish with a rod
Added tooltips to all the buttons in the tank menu
Added an option to fully disable all fishing minigames incase people really don't want to bother with them
Added an option to set controller vibration
Changes
Increased the base sponge power so its not so slow to clean in the tutorial
Changed the Whale Shark from a legendary into a rare fish, since they completely dominated everything in terms of profit and ease of catching
Decreased the base rate for legendary fish from 3 percent to 2
Decreased the volume of tank notifications
Made it so only one tank notification can play at once
Made it so the fish info panel background inside of a tank now reflects the fish rarity
Increased the width of the buttons inside the fish tank to make them easier to click
Increased the base fishing speed range (in seconds) from 8 to 20, to 8 to 15
Made it so large fish placed inside of a small tank from the demo version of the game will now automatically be returned to your inventory on startup
Removed the bait tab (Bait will return in VERSION 1.1)
Changed the description for the axolotl, because holy crap guys, scrap mechanic is actually gonna get an update, I can't believe it. It's been like a million years. I hope its good. Last update was the wedges I think? They were neat but it feels like we've been left on read. I'm excited to see what they do for 1.0!
Fixes
Fixed an issue where stuff in the aquarium would shift around when using a right-to-left language like Arabic or Hebrew
Fixed an issue where your selected lure was not properly reset on ascension
Fixed an issue where a newly purchased tank would not show new notifications if you had tank sensors researched
Fixed a plant clipping in the wall in the research lab
Fixed an issue where you could still use tools while clicking outside of a tank. This includes feeding, and continuing to hold the sponge
Fixed multiple issues where you could press buttons inside of the decoration menu while it was still running its closing animation
Fixed multiple issues caused by turning your clock back while offline. Now offline time is clamped so you can't travel to the past (sorry Marty)
Fixed an issue where opening another tank from inside a tank would cause phantom decorations to persist
Fixed an issue where closing the research or ascension menu while dragging would stay stuck in the dragging state when reopened
Fixed an issue where customers could appear above some invisible door covers when held
Fixed an issue where you could place decorations down while a tank was closed by hitting a decoration button while it was running its animation
Fixed multiple buttons being clickable after a tank was closed
Fixed an issue where it was difficult to close out of the tank menu when you had something selected
Fixed an issue where you can get stuck fishing when picking up a pot while your line is out
Fixed an issue where the tacklebox showed the wrong icon
Fixed all the tank substrates and backgrounds displaying as small in large tanks
Fixed an outline issue with stag coral
Fixed an issue where you couldn't hover over a specific part of the weather display
Fixed an issue where the tab was selectable in the tackle box
Fixed an issue where the menu in the tackle box would not follow focus
