Hello, Hellforged adventurers! ⚔️
Patch 0.1.22 is here! We've officially removed all remaining AI-generated artwork from the game. This update also brings responsiveness and performance improvements. Check out the full breakdown below!
🎮 Gameplay 🎮
New Artwork: Removed all remaining AI-generated artwork.
Inventory Responsiveness: Improved inventory and stash responsiveness, especially with large item collections.
Salvaging Performance: Improved performance when salvaging items in bulk or returning them to your inventory.
Dynamic Performance: The game now automatically disables terrain blending and reduces scenery detail when low frame rates are detected to keep gameplay smooth.
Visual Effects: Updated barrier shields and Voodoo Doll beam effects.
Impact & Death Effects: Updated green slime death effects and goo and poison impact effects.
🔧 Fixes 🔧
Ranged Attacks: Fixed ranged basic attacks firing off-target when aiming with the mouse; projectiles now account for their launch position when aiming at the cursor.
Salvage Window: Fixed returning items from the salvaging window losing stack amounts or removing items that could not be returned to the inventory.
Card Icons: Fixed blurry icons on cards.
UI Elements: Fixed newly displayed UI elements retaining color inside grayed-out sections.
Camp Lighting: Fixed camp light rays obstructing the view.
Thank you for playing and sharing your feedback. Jump back into the Undercrypt, try the changes, and let us know what you think!
— The MoonPyre & Grindstone Teams
