New
- Overworld visual overhaul: drifting cloud shadows, open sea along the map's edges, a subtle framing vignette, and fresh city and ruins art
- Each biome now has its own battle music
- Rare encounters out on the open roads — you may run into thieves or a wandering villager between towns
Changed
- Fog of war removed — the whole map is visible from the start, with the camera following your travels (you can roam the roads, but no scouting ahead)
- Chain indicator hidden for now
- Ham Leg and Crab Soup are worth less recovery
Fixed
- Cleaner victory banner
- Adjusted the tavern map-icon position
