Hi everyone! 👁️
How’s summer going? Here at Maboroshi, we haven’t stopped working! And that’s why we have some news for you:
First of all, we’d like to sincerely thank all of you who played the demo and took the time to share your feedback, both on Steam and Discord (join us if you haven’t already!). We’re so happy that you’ve enjoyed our new project so much, and thanks to your comments, we can (hopefully!) make it a little better.
We’ve been writing down and fixing everything we felt made the most sense to change right now, while setting aside other notes to implement later, both in the public demo we hope to release in a few months and in the final game.
Here are some of the most notable changes we’ve made:
UI issues related to SMS have been fixed.
Several aspect ratio issues have been solved.
Various UI and general navigation issues have been fixed.
Some prompts have been replaced with others that feel better.
Option to speed up photo development.
Various general bug fixes and optimizations.
The playtest build should be updated by the time this post goes live, so if you haven't played it yet or if you want to give it another try, now is the time!
GAMESCOM
Apart from this, we continue working on the game, both on its development and on console ports, while trying to balance it with the many events we’re trying to attend.
In fact, we’re at Gamescom this very week! We’ll also be showcasing this new, updated demo there for anyone who wants to try it out. We know that not many of you will be there in person, so we wanted to post the update here as well, so you can play it even if you can’t attend the event :)
We’re at📍Hall 10.2 | Stand F040g – E057g, at the Games From Spain booth.
And that’s all for now. It looks like we’ll also be at the Tokyo Game Show next month! I’ll be back with more news by then. Back to work!
Thank you all! 🩶
