Source: Steam Community (opens in a new tab)
Tutorial
- Reworked the first-day tutorial into an optional task tracker with shorter, action-focused objectives.
- Tutorial progress and the tracker's collapsed state are now saved correctly, while improved screen handling keeps the tracker from obstructing or blocking other interfaces.
- Improved the scripted first customer and fixed tutorial crashes, duplicate quest cards, fish-lock tracking, and negotiation softlocks.
Skill Tree and Progression
- Added a complete Skill Tree with 20 skills across Customer Relations, Fish Care, Breeding, and Business.
- Added Shop Levels, XP, Skill Points, prerequisites, and persistent gameplay effects for purchased skills.
- Added progression milestones, end-of-day XP breakdowns, catch-up rewards for existing saves, and a notification badge for unspent Skill Points.
Tanks and Fish
- Reworked fish movement with more natural routes, smoother turning, better wall avoidance, loose schooling, and improved separation.
- Improved aggression chases, escape behavior, collision handling, and the movement of large fish in smaller tanks.
- Fish can now be dragged to a new position inside their tank, with their new position saved automatically.
- Improved preview movement and added depth tinting so fish sit more naturally within aquariums.
- Improved sponge-cleaning performance. Cleaning no longer stutters or lags on larger tanks and bigger sponge upgrades, and now runs on the graphics card instead of the processor.
- Added assisted cleaning completion after reaching 85% cleanliness, made lighting react to cleanliness, and fixed distorted dirt previews.
- Added more tank feedback, including fish-placement splashes, click ripples, feeding reactions, cleaning sparkles, and smoother progress bars.
- Reworked fish growth. Baby fish now start small and grow steadily to full size as they age.
- The Auto Feeder no longer reacts while the tank is locked or being cleaned, and now squishes when activated or deactivated.
- Fixed egg hatch tooltips being cut off near the edge of the screen.
New Fish
- Added six new Guppy varieties: Blue, White, Leo, Koi, and Flame.
- Male and female Guppies now have distinct appearances.
- Guppy swimming animations are tuned per variety and gender, giving each combination its own movement.
Fish Animation
- Swimming animations now match each species' actual speed.
Shop and Customers
- Fixed customers changing their requested species or quantity during an interaction and fixed two-fish requests being rejected incorrectly.
- Customer conversations now flow directly into the fish selection screen instead of displaying the customer's request twice.
- Customer counter-offer prices now update instantly in the price field before the customer's chat message types out.
- When you tell a customer "Can't help you today," they are permanently removed from that day's customer queue and will no longer unexpectedly return.
- Corrected lifespan quiz answers and improved tank-condition questions.
- Improved singular and plural dialogue phrasing and removed a redundant negotiation step.
- Rebalanced World Events so negative events are less common, cannot occur consecutively, and have limited strength and duration.
- Prevented negative market conditions from leaving a stocked shop without enough customers when suitable fish and visitors are available.
Internet and Trade Hub
- Added the Guides section with information about fish care, shopping, trading, licenses, breeding, customers, and shop management.
- Expanded Trade Hub stock so Uncommon and Legendary fish can now appear alongside the other intended rarities.
- Added first-time explanations for Internet sections and World Events; notifications now pause while hovered.
- Added Fish Store filter result counts and restored previous page positions when returning to Internet sections.
Interface, Feedback, and Audio
- Standardized the top navigation, improved store-name fitting, and added a compact five-star Shop rating display.
- Added visual reactions when important values change and fixed outdated money values briefly appearing when entering a tank.
- Fixed repeated sale-income feedback and added visible autosave confirmations.
- Improved Fish List wrapping and clipping so long names and status icons no longer overlap.
- Added sound feedback to previously silent buttons. Roughly 39 buttons across the game now have proper click feedback, including:
- Shop screen: "Let's See", "Just a Second", "Send Away", quiz answer buttons, the shop builder button, and the tank overview close button.
- Fish selection: add fish, price up/down, and "Nevermind".
- Tank screen: fish detail panel tabs, the fish list toggle, rename, pickup, and the next/previous fish arrows.
- Pause menu: Back to Game, Save, Load Game, Quit, and all save/delete confirmation buttons.
- Main menu: save deletion confirm and cancel.
- Tanks overview: settings and tank size selection.
- Day summary: Return to Day, End Day Anyway, and Next Day.
- Inventory: back, decoration edit toggle, quick sell, and rename.
- Fixed audio volume sliders not updating correctly. SFX and OST volumes now independently adjust the proper audio buses.
- Reduced slider sound spam, added subtle pitch variation, and improved interface animations.
Fixes and Stability
- Fixed crashes involving fish sales, Trade Hub purchases, fish eggs, tutorial saving, and Tank Shop asset cards.
- Fixed an end-of-day error when removing dead fish from tank data.
- Fixed the "buy a second tank" quest not recognizing players who already owned multiple tanks.
- Fixed runtime errors caused by interrupted animations or missing animation metadata.