Update 1.3 — Connection Fix
Fixed
- Players could be dropped from their match while the arena was still loading — this is the cause of "I dropped in alone" on your first match of a session. Loading clients are no longer timed out.
- Matchmaking now reliably places you in a room with other players already in it.
Coming next
- Network performance pass to support full 60-player lobbies
- Server-side hit validation
Small team, fast fixes. If you hit a connection issue, post it in the discussions with the time it happened and I'll pull the server log.
