UPDATE 1 — SETTINGS, WEAPON RANKS, AND A LOT OF FIXES
Solo dev here. This is the first update since launch, and most of it comes straight from what people told me in the discussions.
NEW — SETTINGS MENU
The big one. You asked, it's in:
Mouse sensitivity slider
Field of view
Master volume
Fullscreen toggle + resolution select
Invert Y
Full controls list in-game so you're not guessing at the keys
NEW — RANKED WEAPONS
Some weapons now unlock by rank. Walk up to a locked one and it tells you the rank you need. Most weapons stay open — this is for the special ones.
NEW — GUNSMITH BUNKERS
Bunkers scattered across the map with no loot limits. Walk in, grab unlimited ammo, take whatever weapons you can carry. No timers, no caps. Find one and you're kitted out.
SNIPER + BREATHING OVERHAUL
Your aim now actually drifts with your breathing while scoped. Before this, the gun swayed but the bullet went dead center — it looked good and shot like a laser. Now what you see is where it goes. Sniping takes timing.
WEAPON FEEL
Auto-reload when your mag runs dry and you still have ammo — no more dry-clicking mid-fight
New reload animations
Press F to inspect your weapon
New weapons added
FIXES
Hit detection improvements
COMING IN UPDATE 2
3 new weapons
Bigger map
More structures and buildings to fight through
Keep the feedback coming — the settings menu exists because people asked for it in these discussions. I read all of it, good and bad, and I'm patching as fast as I can.
— Ofir, BombBite Games
