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Welcome to Beach Ball Valley!

Beach Ball Valley 1.0 is out, after only 36 build updates since April 2016!

It's been an adventure & we're happy to launch our super unique VR game into the world. Here's a list of the changes we've added since EA launch! Thanks to everyone for joining us in early access! We've had a blast playing & making it & tweaking from your feedback! We're now at a happy, stable, carefully polished release that's so small, it would fit on a CD!

We've tweaked and changed a lot!

  • photo based & hand painted graphics
  • rebuilt and simplified the valley
  • removed teleporting to make it super simple
  • added tutorial graphics to show you exactly what's going to happen
  • made all the beach balls come to you
  • updated unreal engine versions to include better low latency
  • balanced mind control around hand instead of head
  • mind control two balls at once
  • added a number of beach ball drops to make sure you had enough
  • super rad beach ball model
  • ring the bell minigame
  • goalie minigame
  • demo keys show up on the pc monitor for easy reference
  • rain cloud to grow bigger beach balls
  • hints that show up when you look at your hand
  • wind in the valley will blow beach balls around
  • magnus effect curves spinning beach balls flight paths
  • discord rich presence
  • keys to start minigames from the keyboard
  • beach balls have fall and Christmas colors!
  • pimax & virtually all other headset support
  • keys to have beach balls jump at the player
  • 5+ tracker support for foot & more paddles
  • hidden advanced mode with desktop music controls & old mind control
  • realistic binaural (hrtf) audio effects
  • tiny coins you can eat
  • trading cards
  • achievements!

Have fun!