Developer postOriginal post (opens in a new tab)

Update #1 - Dont call This a Necro - April 17,2017

It's been a while. Its fair to say that enough time has passed in order to disentangle the complex emotions that accompany any personal project.

Consider this a new leaf. An attempt to give this project some of the attention it deserves.

Features

  • Game-pad button customization. (However, only available for character movement. Keyboard only for navigating menus)
  • In game screen shots (on success and fail screen).
  • Full Screen enabled (press ESC to close) .
  • Tutorial Screens.

Balancing

  • Reduced Boss Monster base HP from 50 to 25.
  • Damaged applied to rings after armour calculation.
  • Hero will no longer be able to drop Shard when hit.

Fixes

  • Optimized code to reduce lag spikes. The game should perform better now.
  • Reduced opacity of smoke from torches (This should address a few UI issues).
  • Charms should no longer spawn inside shrines.

Note: This patch is only applicable to the English Build at this time.

Coming Soon

  • Revival of Weekly Challenges.
  • Steam Trading Cards. (awaiting approval)