Hello everyone!
Quick dev update this week!
I've finished balancing Summer! (finally 😭)
After many, many hours of playtesting, tweaking numbers, breaking things, fixing them, and playing again, I've reached a point where I'm happy enough with the Summer experience to prepare an early playtest build of the game.
I'm SO excited to see where this takes us and, more importantly, to see what happens when actual players get their hands on it!
Meanwhile... Fall Is Falling!
While the playtest build is coming together, I've spent the last couple of days prototyping the visual direction for Autumn.
After trying out a few different ideas, I think I've finally landed on a look I'm really happy with!


Now that I have a visual direction to work with, I'm hoping to start rolling out the actual gameplay features for Autumn soon, so no spoilers yet.
A Very Secret Steam Page Update...
And finally, here's a little spoiler for something that's been happening behind the scenes.
The Steam capsule art is getting a proper makeover!
I've been making the current capsule art myself, and while I think they're... serviceable... let's just say I think Beencremental deserves a professional touch.
So I brought in an artist to take care of the new capsule art, and I'm really excited to see the final result!
Here's a tiny WIP sneak peek at the new Queen Bee design:

I hope you enjoy it! 🐝❤️
That's all for this week!
Things are starting to move pretty quickly now, with the first playtest build coming together and Autumn officially beginning development.
As always, I hope to see you around next week, or over our Discord server!
See you next week! 🐝
