DEVLOG #1 - Treatment Reworked
In the old system, treating your employees was passive. In the new one, you walk up to them, get close, and handle it yourself directly, manually, in real time.
Do you ignore the sick worker and keep taking customers? Or do you stop everything and treat her first? Either way, there's a cost.
In Velvet Simulation, everything comes down to you.
OLD VERSION;

NEW VERSION;



