New patch available (0.91)!
Changelog:
- Slightly decreased number of enemies in easy missions.
- Decreased number of enemies in tutorial.
- Increased threat reduction after killing a ringleader.
- All enemies have small chance of dropping random items after death.
- Ringleader always drop an item after death.
- Increase friendly characters base health from 4 to 5.
- Animals added! (You can hunt them for food)
- Few other small fixes.
In the next update I want to focus on adjusting difficulty.
Do you have any suggestions, opinions or idea? Let me know!