The second public playtest for Sorry, My King has officially come to an end.
I want to sincerely thank everyone who took the time to play the game, leave feedback, share posts on social media, stream it, or create YouTube videos. This kind of support means the world to an indie developer.
Across the first and second playtests, more than 3,000 players joined the adventure. Thanks to your feedback, I've gathered a huge amount of ideas, bug reports, and suggestions that will help make the game even better.
Now it's time for me to focus on preparing the game's demo.
Before the demo is released, I plan to hold a third public playtest, hopefully this autumn. I hope you'll join me once again and help shape Sorry, My King on its way to release.
Thank you for being part of this journey. ❤️
