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MiniGolf Mania 2.0 Preview - January 26th, 2019

Hi everyone!

It's just one more week before the version 2.0 release of MiniGolf Mania! In this final preview I will wrap up the environment showcase and talk about a few other things that are happening before release.

Environment Showcase (Part 3)

The final environment showcase is of the Medieval environment. While these screenshots only showcase some castle building, the full Medieval content will contain much more.

Along the castle wall.

Another shot from inside the castle.

All castle building pieces are modular!

Behaviors System

In the first preview post this month, I teased a "Behaviors" system I was working on for adding dynamic elements to holes. Unfortunately, due to time constraints, this feature will not be available on release next week. However, I do feel this feature is very important, and adding it in an update in the very near future will be a high priority.

Other Info

Since this is the final post before the 2.0 release, I want to give some other miscellaneous info about what's going to be happening this next week.

  1. To start with somewhat of a clean slate, I have removed the Beta Discussion forum and removed all old threads in the General Discussion forum (most of these did not have any posts since 2017). I have also added a new Bug Reports forum which, as the name says, can be used to report bugs.
  2. The Workshop has temporarily been made private so that I can prepare it for the update. I will be hiding all current workshop items due to them being incompatible with the current Course Creator.
  3. There will be a price increase to match the new content and plans for more consistent updates. I have not decided on the exact new price yet, but I can promise that it will not be more than $10.

I will see you all next week when the update drops!