🛠️ Patch Notes – Latest Update
⚔️ Gameplay Improvements
Improved Headbutt responsiveness and impact
Added knockback effects to all damage types:
Headbutts
Kicks
Punches
Weapons
Enhanced combat feel with more consistent hit reactions
🔫 Weapons & Effects
Fixed weapon despawn effect not showing correctly on clients
Added muzzle impact effect when firing weapons (visible on gun barrel)
🌐 Networking & Sync
Significantly improved client synchronization
Reduced desync issues across gameplay
⚠️ Some stuttering and client-side issues still remain (ongoing work)
🐛 Bug Fixes
Various fixes related to client-side weapon handling
🔜 Coming Next Update
We’re actively working on the following:
🔊 Add hit sound effects for thrown objects
🎚️ Fix Master Volume in settings
💀 Improve ragdoll physics on player death
Players will be launched more dynamically on kill
🛡️ Improve Shield mechanics and responsiveness
🧍 Fix issue where players can damage themselves when attacking
🌐 Continued improvements to client-side stability and performance
- Many issues right now are client based aswell as stutters!
