Thank you all so much for your detailed feedback and continuous support today! We've pushed a hotfix addressing several critical issues based directly on your reports. Here are the patch details:
Inventory & UI: Fixed inventory menu crashes, accidental item detail pop-ups, and Esc key exit anomalies; corrected toast notification UI layering and z-index priority.
Controls & Movement: Polished aiming sensitivity, weapon orientation, and camera tracking for both keyboard/mouse and controller; resolved irregular stamina consumption while sprinting.
Turret & Base Management: Refined the turret loadout/maintenance interface, improved controller navigation within menus, and optimized UI scaling across various screen resolutions.
Multiplayer & Building: Fixed object unlocking bugs, visual synchronization errors after repairing structures in co-op, and glitches when exiting build mode.
Mechanics & Progression: Standardized repair interaction checks; added missing accessory affixes, item pickup failure alerts, and talent upgrade notifications; improved talent tree node visibility.
Stability & Localization: Fixed game crashes occurring when selecting save files during multiplayer world creation; updated localized strings, quest dialogue, and map level details.
Death System: Streamlined the player death sequence and death visual effects.
If you encounter any other issues, weird glitches, or have balance suggestions, join our official Discord to report them directly to the dev team! We will continue refining and updating the game around your feedback.
