Patch Notes
Fixed a bug where quitting the tutorial would unexpectedly switch the game text to English
Fixed an ammo display issue during reloading
Fixed a bug where the camera direction would randomly change after resting (Chicken Bros will no longer wake up completely disoriented!)
Fixed an invisible wall bug at the Lumber Mill
Fixed the “Energy Crisis” quest bug (No more repeatedly entering and leaving camp just to complete the mission)
Fixed a delayed enemy attack bug after death (Regular zombies are no longer allowed to learn forbidden necromancer skills)
Fixed a bug where the character model would turn into a green screen at certain angles
Improved enemy AI (Watch out — those punches might hit a little harder now)
Optimized parts of the UI
Added item weight display information to the inventory
Also… a little sneak peek 👀
The Chicken Bros have recently been working on some new “defensive structures.”
Because—
The zombie horde might be preparing to attack the camp soon.
(Yes, a tower defense mode is currently in development.)
We’ve been carefully reading all your Demo feedback, and we truly appreciate everyone helping us improve the game. There’s still a lot more content in development, so please keep the feedback coming!
The Chicken Force Demo playtest is still ongoing, and there are still reward slots available for the Finity Stones Event — find rare gems, upload your combat clips, and earn cash rewards!
Welcome to the wasteland, chicken. 🐔
