Hello players! This update introduces a wildcard character, the "Faceless," while refining the priority logic for "Serious Strike" and fixing several known issues.
👤 New Character: Faceless
Unlock Condition: Automatically unlocked after unlocking all other characters.
Mechanics:
Features independent character levels and clear records.
Character Skill (Transform into Random Character): Starting a run as Faceless randomly selects another character at the beginning. Faceless directly inherits that character's skills and level bonuses, with the character level matching Faceless's own level!
⚙️ Balance & Mechanic Fixes
"Serious Strike" Logic Optimization: The "-1 initial settlement count" effect now triggers before the "initial settlement count becomes 1" effect is applied, ensuring the final settlement count reliably remains at 1.
Abyss Difficulty Conversion Ratio: Corrected the exchange ratio of overflow chips to banknotes in Abyss Difficulty to 100%.
🐛 Bug Fixes
"Cognitive Bias" Fix: Fixed an issue where the effect of the "Cognitive Bias" plugin occasionally failed to trigger.
