Agents, the DSA has uploaded a new build of Damsel that addresses the following:
Game Improvements
- Coffins and Clone tanks now spawn skulls when destroyed.
- Critical hit counter added to UI.
- Critical hit amount balanced, now scales more appropriately.
- Combo timer speed made uniform.
- Damsel can now jump from ducking.
- More tutorials added to start of game.
- Damsel will now only shoot enemies while ducking, this allows coffins and other destructibles to be used as cover. This also allows killing an enemy that is behind a hostage. Everything can still be shot while Damsel is standing, including hostages, watch out!
- Add enemy variation, Standing Elder.
Bug Fixes
- Fix bug where spread of horizontal projectiles is being incorrectly calculated.
- Fix bug where player movement velocity is being calculated at the wrong time. Will lead to some performance improvents on some systems.
- Fix issues with object pooling causing memory issues.
- Fix bug where enemies will occasionally attack walls.
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