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Update Notes - Angel (0.9.3.0.230)

Agents, the DSA has uploaded a new build of Damsel that addresses the following:

Game Improvements

  • Coffins and Clone tanks now spawn skulls when destroyed.
  • Critical hit counter added to UI.
  • Critical hit amount balanced, now scales more appropriately.
  • Combo timer speed made uniform.
  • Damsel can now jump from ducking.
  • More tutorials added to start of game.
  • Damsel will now only shoot enemies while ducking, this allows coffins and other destructibles to be used as cover. This also allows killing an enemy that is behind a hostage. Everything can still be shot while Damsel is standing, including hostages, watch out!
  • Add enemy variation, Standing Elder.

Bug Fixes

  • Fix bug where spread of horizontal projectiles is being incorrectly calculated.
  • Fix bug where player movement velocity is being calculated at the wrong time. Will lead to some performance improvents on some systems.
  • Fix issues with object pooling causing memory issues.
  • Fix bug where enemies will occasionally attack walls.

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