Patch Notes Description (EN)
This update focuses on making investigations clearer, reducing confusion, and improving pacing across all cases.
- Expanded the mandatory contradiction system beyond the first cases, including clearer progress tracking and better guidance on what remains unresolved.
- Improved contradiction flow reliability so evidence checks are deterministic and no longer behave inconsistently in identify/contrast actions.
- Added visible “current statement” context during testimony to make it clear which line is being challenged.
- Kept key contradiction objectives visible into deliberation, with a dedicated deliberation phase label for better phase awareness.
- Added case-level clue progress in the Evidence panel (X/Y) so players can quickly see whether clues are still missing.
- Added hidden clue metadata coverage across cases so clue discovery is consistently available in investigations.
- Reworked decision panel layout to separate status/feedback from action controls, preventing important buttons from being pushed out of view.
- Increased contradiction feedback display time for readability and adjusted feedback card sizing.
- Simplified testimony action UI by removing low-value/confusing judge action buttons.
- Updated courtroom panel proportions and evidence-area readability to improve information density and reduce visual clutter.
