New Features
- Mineral Vault — ore mined each day is automatically smelted into ingots that carry over between days
- End-of-day panel — shows your Ingot Vault, Smelting Queue, and available Facility Upgrades after each day
- Facility Upgrades can now be purchased with ingots from the Mineral Vault (Sell Dock, Ore Refinery, Seismic Stabilizer)
- Three upgrade tiers for all facility lines (Mk1 → Mk2 → Mk3); buying a tier advances the row to the next in the panel
- New tiers added: Sell Dock Mk3 (×8 sell speed), Ore Refinery Mk3 (×3 ingot yield), Seismic Stabilizer Mk2 (+120s/day), Seismic Stabilizer Mk3 (+180s/day)
- "Day Beacon" renamed to Seismic Stabilizer
Improvements
- Day-end panel shows an animated progress bar while the next world generates in the background; DESCEND is locked until generation completes
- World generation stages (Forming Chunks, Seeding Ore, etc.) now update the progress label in the panel instead of rendering as overlay text
- Reduced CPU usage and garbage collection during gameplay and world generation
Bug Fixes
- Fixed a multi-second freeze at the start of each new day caused by tilemap colliders processing tiles one at a time during generation
- Fixed WASD movement becoming unresponsive after closing the shop or day-end panel
- Fixed a visible skybox gap between the lava crust and lava ocean surface
- Fixed ghost "Preparing Descent" text bleeding through the day-end panel during transitions
