Weapons
- The Ancient line carries two tracking weapons. The Ancient Seeker is a mid-tier missile, and the Ancient Dissolution Torpedo is a high-tier heavy warhead.
- Both travel slowly as plasma globes and carry enough structure to cross point-defense fire. Each leaves a crackling field on the hull it strikes, scouring that hull for several seconds.
- A torpedo's blast triggers at the first part of the hull that still has structure, so a torpedo fired into an open breach reaches the ship behind it.
- A torpedo that breaks through a shield delivers the same blast as one that strikes bare hull.
Galaxy
- A raid that has reached Sol can be fought from your ship while you are there.
- The Sol panel counts inbound raids and raids inside the system on separate lines.
Builder
- The Builder opens on a vertical mirror axis, including when a saved design carries a different axis.
Stability
- Combat continues when ordnance or a summoned fighter outlives the ship that created it.
- The game records a build id and its recent combat events at startup and keeps its logs across sessions. A crash report includes that record.
